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原话 芯片与算力·

Forward texture mapping was completely wrong

我们当时以为那会是一种好的渲染方式,结果证明那完全是错误答案。

English original

We thought that that was going to be a good rendering approach, and turns out to have been completely the wrong answer.

在 Acquired 播客中

J
黄仁勋NVIDIA · 创始人兼首席执行官

原始出处

NVIDIA CEO Jensen Huang
acquired.fm · 2023-10-16

报道摘要

We finally sit down with the man himself: Nvidia Cofounder & CEO Jensen Huang. After three parts and seven+ hours of covering the company, we thought we knew everything but — unsurprisingly — Jensen knows more. A couple teasers: we learned that the company’s initial motivation to enter the datacenter business came from perhaps not where you’d think, and the roots of Nvidia’s platform strategy stretch back beyond CUDA all the way to the origin of the company. We also got…

acquired.fm

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